Tom Clancy’s Splinter Cell: Pandora Tomorrow
May 2, 2008
Tom Clancy’s Splinter Cell: Pandora Tomorrow
 
 
 
 
Publisher(s) Ubisoft
Series Splinter Cell
Engine Unreal Engine 2.0 with RenderWare physics
Version 1.31
Platform(s) Windows, PlayStation 2, Xbox, GameCube, GBA, Mobile
Release date Xbox
  • Flag of the United States March 23, 2004
  • Flag of Europe March 26, 2004
  • Flag of Japan April 7, 2005
Windows
  • Flag of the United States March 23, 2004
  • Flag of Europe April 2, 2004
Game Boy Advance
  • Flag of the United States March 24, 2004
  • Flag of Europe March 26, 2004
Mobile
  • Flag of the United States April 14, 2005
PlayStation 2
  • Flag of Europe June 11, 2004
  • Flag of the United States June 15, 2004
  • Flag of Japan April 7, 2005
GameCube
  • Flag of the United States July 20, 2004
  • Flag of Europe July 30, 2004
Genre(s) Stealth-based
Mode(s) Single player, multiplayer
Rating(s) ESBR: T
PEGI: 12+
OFLC: M
System requirements Windows 98/Me/2000/XP: AMD Athlon processor or Intel Pentium III processor; 256 RAM; 3 GB Hard Disk Space; 64 MB DirectX 8.1-compliant Video Card; DirectX 8.1-compliant Sound Card; 8x-speed CD-ROM drive.
 
Screenshots
 
(click image to see fullscreen
 
 
 Climbing on the post
 
 
I saw you coming 
 
 
Climbing again, i like it 
 
 
Interogate or die? 
 
 
 I’m a stalker
 
 
Ninja look 
 
 
Hi, what’s your name? 
 
 
Hmmm somebody home? 
 
 
Thermal effect, i can see the traps all over
 
 
Posted in PC Games in 2008 |


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