May 2, 2008
Tom Clancy’s Splinter Cell: Chaos Theory
| Developer(s) | Ubisoft Montreal (single player & co-op) Ubisoft Annecy (versus) |
| Publisher(s) | Ubisoft |
| Series | Splinter Cell |
| Engine | Unreal Engine 2.5 (which is a heavily modified, codename called SCX)[1] |
| Version | 1.05 |
| Platform(s) | Windows, PlayStation 2, Xbox, GameCube, NDS, N-Gage, Mobile |
| Release date | Windows, Xbox, PS2 USA March 28, 2005 PAL April 1, 2005 JPN November 17, 2005 N-Gage USA March 23, 2005 PAL March, 2005 GameCube USA March 31, 2005 PAL April 1, 2005 Nintendo DS USA June 28, 2005 PAL July 1, 2005 |
| Genre(s) | Stealth-based |
| Mode(s) | Single player, multiplayer |
| Rating(s) | ESRB: M (Mature) OFLC: MA15+ OFLC: M (N-Gage) PEGI: 16+ |
Tom Clancy’s Splinter Cell: Chaos Theory
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Posted in PC Games in 2008 |
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